An Application represents a single melonJS game, and is responsible for updating (each frame) all the related object status and draw them.
game
The width of the canvas viewport
The height of the canvas viewport
Optional
The optional parameters for the application and default renderer
Will throw an exception if it fails to instantiate a renderer
An Application represents a single melonJS game, and is responsible for updating (each frame) all the related object status and draw them.
See
game