Associate a pointer event to a keycode
Left button – 0
Middle button – 1
Right button – 2
Parameters
...args: any[]
Returns void
Memberof
input
Example
// enable the keyboard me.input.bindKey(me.input.KEY.X, "shoot"); // map the left button click on the X key (default if the button is not specified) me.input.bindPointer(me.input.KEY.X); // map the right button click on the X key me.input.bindPointer(me.input.pointer.RIGHT, me.input.KEY.X);
Associate a pointer event to a keycode
Left button – 0 Middle button – 1 Right button – 2