Associate a pointer event to a keycode
Left button -- 0
Middle button -- 1
Right button -- 2
Parameters
...args: number[]
button and/or keyCode
Returns void
Example
// enable the keyboard me.input.bindKey(me.input.KEY.X, "shoot"); // map the left button click on the X key (default if the button is not specified) me.input.bindPointer(me.input.KEY.X); // map the right button click on the X key me.input.bindPointer(me.input.pointer.RIGHT, me.input.KEY.X);
Associate a pointer event to a keycode
Left button -- 0 Middle button -- 1 Right button -- 2