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    Function watchAccelerometer

    • Enable monitor of the device accelerator to detect the amount of physical force of acceleration the device is receiving. (one some device a first user gesture will be required before calling this function)

      Returns boolean

      false if not supported or permission not granted by the user

      device

      • device.accelerationX
      • device.accelerationY
      • device.accelerationZ
      // try to enable device accelerometer event on user gesture
      me.input.registerPointerEvent("pointerleave", me.game.viewport, function() {
      if (me.device.watchAccelerometer() === true) {
      // Success
      me.input.releasePointerEvent("pointerleave", me.game.viewport);
      } else {
      // ... fail at enabling the device accelerometer event
      }
      });