optional playback rate (0.5 to 4.0, with 1.0 being normal speed) and optional sound instance ID
Returns number
return the current playback rate (if no extra parameters were given)
Example
// get the playback rate of the background music letrate = me.audio.rate("dst-gameforest"); // speed up the playback of the background music me.audio.rate("dst-gameforest", 2.0);
get or set the rate of playback for a sound.