Function bindKey

associate a user defined action to a keycode

// enable the keyboard
me.input.bindKey(me.input.KEY.LEFT, "left");
me.input.bindKey(me.input.KEY.RIGHT, "right");
me.input.bindKey(me.input.KEY.X, "jump", true);
me.input.bindKey(me.input.KEY.F1, "options", true, true);
  • Parameters

    • keyCode: number

      (See input.KEY)

    • action: string

      user defined corresponding action

    • Optionallock: boolean

      cancel the keypress event once read

    • OptionalpreventDefault: boolean = preventDefaultAction

      prevent default browser action

    Returns void