sample coordinate
noise value in the [-1, 1] range
Sample the 2D noise field at (x, y).
horizontal sample coordinate
vertical sample coordinate
noise value in the [-1, 1] range
Sample the 3D noise field at (x, y, z) — useful for animating a 2D field
by advancing z over time, or for volumetric/tiling effects.
sample coordinate
sample coordinate
sample coordinate
noise value in the [-1, 1] range
Re-seed the noise field. Same seed ⇒ same field.
the new seed value
this noise instance for chaining
Sample the 1D noise field (a 2D slice at
y = 0).