me.sys

Deprecated:
  • since 9.0.0

Members

static autoFocus :Boolean

Specify whether to automatically bring the window to the front

Deprecated:
  • since 9.0.0
See:

static fps :Number

Set game FPS limiting

Deprecated:
  • since 8.0.0
See:

static gravity :Number

Deprecated:
  • since 8.0.0
See:

static interpolation :Boolean

Enable/disable frame interpolation

Deprecated:
  • since 8.0.0
See:

static pauseOnBlur :Boolean

Specify whether to pause the game when losing focus

Deprecated:
  • since 9.0.0
See:

static pauseOnBlur :Boolean

Specify whether to stop the game when losing focus or not

Deprecated:
  • since 9.0.0
See:

static preRender :Boolean

Specify the rendering method for tiled layers

Deprecated:
  • since 9.0.0
See:
  • me.game.world.preRender

static resumeOnFocus :Boolean

Specify whether to unpause the game when gaining focus

Deprecated:
  • since 9.0.0
See:

static scale :me.Vector2d

Deprecated:
  • since 8.0.0
See:

static stopOnAudioError :Boolean

Specify either to stop on audio loading error or not

Deprecated:
  • since 9.0.0
See:
  • me.audio.interpolation

static updatesPerSecond :Number

Rate at which the game physic updates; may be greater than or lower than the display fps

Deprecated:
  • since 8.0.0
See:

Methods

static checkVersion()

Deprecated:
  • since 7.1.0
See: